In this project we will combine three different ScratchJr scripts and run them simultaneously. Learn how to create an animation with a ball rolling through an obstacle course!Read more
Is it possible to perform a diagonal movement in ScratchJr? Yes! Read more and learn how to move your character on the diamond-shaped track.Read more
Running two ScratchJr scripts at the same time can give you interesting effects! Check our worksheet and learn how to create a rolling ball, a hopping rabbit, a slithering snake and a bat that wobble…Read more
The „Flashcards” is a universal ScratchJr project that can be used for various puzzles or quizzes. Tap the flashcard to “turn it over” and reveal the answer. This activity teaches how to use the “start on tap” block and how to edit existing characters.Read more
It’s drum time! Create an animation with the drum and two drumsticks. Every time one of the sticks strikes the drum, the script plays a sound. The movement of the drumsticks should be coordinated, so that they hit the drum by turns, not both at the same time.Read more
This animation will help your students practice with the right and left turn blocks. They will also use “repeat forever” block and recording sounds.Read more
Yet another “match and connect” activity. This time the goal is to connect turn blocks with corresponding angles of rotation. This exercise helps develop your pupils’ spatial intelligence and geometry skills.Read more
This time we’ll use ScratchJr to recreate a real life “animation” – a traffic light sequence.
This exercise not only teaches how to implement messages in ScratchJr, but can also serve as an excellent supplement to any road safety lesson or talk.
This version of the Memory Game animation is very similar to the one detailed in the previous post. In this project, the goal is to create an animation in which letters flash in and out in a random order. Your pupils will learn to assign time arguments to the “wait” blocks, as well as practice reading and writing.Read more
This project will see your pupils use the “wait”, “hide” and “show” blocks to create a challenging game that will also serve as a memory work-out. It will also provide an excellent opportunity to introduce the concepts of timelines and event sequencing.Read more